﻿using System;
using System.Collections.Generic;
using System.Text;

namespace MineCase.Server.Game.Entities
{
    public enum MobType : byte
    {
        Item = 1,
        XPOrb = 2,
        AreaEffectCloud = 3,
        ElderGuardian = 4,
        WitherSkeleton = 5,
        Stray = 6,
        Husk = 23,
        ZombieVillager = 27,
        SkeletonHorse = 28,
        ZombieHorse = 29,
        ArmorStand = 30,
        Donkey = 31,
        Mule = 32,
        EvocationIllager = 34,
        Vex = 35,
        VindicationIllager = 36,
        IllusionIllager = 37,
        Creeper = 50,
        Skeleton = 51,
        Spider = 52,
        Giant = 53,
        Zombie = 54,
        Slime = 55,
        Ghast = 56,
        PigZombie = 57,
        Enderman = 58,
        CaveSpider = 59,
        Silverfish = 60,
        Blaze = 61,
        LavaSlime = 62,
        EnderDragon = 63,
        WitherBoss = 64,
        Bat = 65,
        Witch = 66,
        Endermite = 67,
        Guardian = 68,
        Shulker = 69,
        Pig = 90,
        Sheep = 91,
        Cow = 92,
        Chicken = 93,
        Squid = 94,
        Wolf = 95,
        MushroomCow = 96,
        SnowMan = 97,
        Ozelot = 98,
        VillagerGolem = 99,
        Horse = 100,
        Rabbit = 101,
        PolarBear = 102,
        Llama = 103,
        Parrot = 105,
        Villager = 106
    }
}
